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Kerubim: Battle for Assiah  © 2018/2019 Midian Design
WHAT IS, THEREFORE, NEW? The setting, first of all. We wanted to move away from the classic canons of fantasy and science fiction, mixing the cyberpunk/post-apocalyptic context with the Western mysticism, Judaeo-Christian esotericism and the cryptoarcheological theories. The world of Kerubim is not only the background for the game but, for those who want to know more about it, it becomes an integral part of the game. The characters are not just pawns or numbers on a card, but they have their own morality, character, ideals and precise goals. Some may, for example, refuse to participate in a particular mission; or their presence or not could change the progress or objectives. The story, in the campaign mode, is not limited to a small opening or closing paragraph, but it's actively inserted into the game through dynamics that mix the board game with game books or interactive novels. The choices made during each game, or between one game and another, will modify the subsequent missions, unlocking new ones, precluding others or modifying their progression, as well as the ending. Making every campaign unique. • Two different fully collaborative game modes. A campaign mode for 1-4 players. An exploration mode extended up to 6 players. An additional competitive mode for 2-6 players will eventually be unlocked during the kickstarter campaign. Over 20 missions in campaign mode, with multiple and non-linear objectives, in which the choices of the players will have a strong impact on the events and on the development of the story. A research, resource management and equipment creation system. 6 main characters, each with unique abilities that can be upgraded and customized, as well as their own character and a moral that will have a weight in the adventure. More than 30 Kerubim to discover, each with strengths and weaknesses, which will act in synergy with the characters, increasing their abilities or guaranteeing them new powers. A tactical combat system, which involves the interaction between the roles of the various characters.
The Game